Not the best of the Notes - Invert Me
6D - Every object part of the inverse field of every other object Hollowman - dual poles - inverse realities Probability wave hitting inverse wave creates (an) event
which from another point of view has not yet occurred (until both travel
back to reach and/or create the sources)
Objects curving, warping, sucking up space around them
as (they) move through it like little black holes and inverse black holes
How inverse probability waves intermix with positive probability
waves
All (of the 4D sculptures) ought to be made of glass to
demonstrate the invertibility of curved space, or the inverse effect, visually
and easily. That becomes so obvious (with glass), that the same view from
all outside points (combined) looking inward through both spheres is exactly
the same as the outward view from the center sphere looking outward in
all directions (from its center point), that few could not be able to glimpse
it.
To see into matter beyond the inverse field matter projects
around itself, is to see into folded space itself. What we perceive of
as space is merely buffer zones of non-space to separate them. 3D space
is not a hypersphere (or other curved shape) forming a barrier between
the inner and outer curvature, though objects can align themselves around
that curvature, but the "space" between is literally that, porous and no
barrier as the hypersphere the objects align themselves with, or appear
to align themselves with, exists no further than each objects surfaces.
DDRDE model of 4D space (curved 3D space into a 4th physical
dimension, and with invertibility in a 4D sense)
Rehashing / recapping (again) Double bubble of space expanding
in all directions, coalescing at 1/2 (way) mark to antipole, reexpanding
again on the return trip, recoalesing at (the) 3/4 mark back but...
The purpose of the sculptures is to enable or help people
to spin the Universe on its head, 3 dimensionally speaking. To instead
or also see space as folded into objects instead of existing outside or
between them. That from a 4th dimensional viewpoint all points away from
the center point to the antipole equivalently and equally outside of it
and within it, for they are the same spot. This is similar to how the standard
idea of an antipole in the sculpture would be another sphere halfway between
the other two, yet also (would) be in actuality a single spot or place,
not a circular area. This multidimensional viewpoint is a good way to view
electrons existing within a set position in folded space instead of orbiting
around a circular area. They would not be moving at all, yet seem to be
at all points in a (seemingly) circular ball around the nucleus as well,
at the same time. Yet another folded dimension around the nucleus could
explain how they jump from one orbit to the next without passing the space
in-between. Just because the level of space we perceive between what would
seem to be 2 spheres from an outside viewpoint, seems 3 dimensional, that
is no reason to believe that on the atomic scale, that space is not defined
by or exists with more dimensions than we need to deal with "out here"
(nor necessarily curled up so small as to not affect matter). The point
of the sculptures is to see that inversible 3D sandwich, or that "out there"
or "in here" is merely from an external viewpoint, (relative to where you
are standing and) potentially equally the same spot.
Symmetrical order of 12 cube lines on a triangular 2D
surface. Junction cube of 2 tesseracts leads to any of each tesseracts
other cubes, like equally outside of both or in both since it is overlapping
4D spaces inverse of normal space at antipole, inverse of overlapping space
is (the) other(s) space. Lines of tesseract in 3 cubes at once instead
of 2 in 3D, but planes seem to hit only 2.
INVERSE PERSPECTIVES
The logical rational view of the moment contends that
the past creates the future (via the present) and that is that. The future
is thought of as ineffectual, indifferent, and unobtrusive. There are those
who think the future is predetermined, though we can easily write off them
or that notion completely simply by saying if we can do so and they are
right, we were only doing so because it was meant to be. To see the future
as an active participant in the past need not be as all or nothing, as
detached nor commanding. As I wrote in Toward Tomorrow, any moment in time
does not exist without having a before and after state, or a precedent
and antecedent. The past and the future are easily inversible. Potential
and actual are easily inversible. What one is and all else one is not are
easily inversible. To think of any one half without being CREATED or COMPLETELY
defined by the other half is short-sightedness bordering on complete blindness.
All you need to understand dimensionality is, on your
desk, a sphere (ball), a tetrahedron, a cube, a dodecahedron, a circle,
a triangle, a square, and a pentagon. With these you have all the clues
needed to understand physical space because the logic is all there in front
of you. Eventually you may figure out that space extends infinitely into
and away from objects and shapes at the same time in every possible dimensional
shape and perspective, and (that) the shape of space itself is inversible.
Every dimensional level is a 2 or 3 or 4 or more dimensional soap bubble
curving around unto itself.
Inverting 4D shapes 4 dimensionally at their "corners"
same as inverting 3D cubes 4 dimensionally, pattern similar as to which
planes invert on a dime so to speak.
Record spin hole through center of black hole, 2D plane
space-time surrounding equator of spin becomes 1D at inverse of the horizon
(poles) on inside which is same space but different view of outside
If you view space and time as generated by matter and
mass as a form of inverse gravity, light has something to wave (in) and
therefore can exist within (it?). Light without mass or matter (elsewhere
besides that light is a form a matter)(to strike or slow it down by obstructing
it) does not exist (in another form or in time). Space and time and matter
evolve together as chicken and eggness. (Actually I see matter itself as
folded space-time but that is besides the point.)
Schwartzchild- viewing internal gravity and external gravity
separately,
Gravity = force of traveling through time (or 4D space)
similar to centrifical force inverted from inverse view of objects in space.
Conical inverted double reversed 4D space.
Turning things inside out 4 dimensionally, black holes
to positive space, objects to inverse, yada, yada, yada.
When you want to view what you have as good, remember
that if anything could be worse, it is always that much inversely positive.
Likewise, if you need to feel bad or motivated, if anything could be better,
it is always that much inversely negative. All you can do, hopefully, is
temporarily adjust the balance.
(Imagining, though actual models or even doing it would
be more cool) walking around inside of a cube or rooms' walls, ceilings,
walls, then floors again necessary to understand principles of inversion
across curved spaces. (how shape of space relative to where you were gets
seemingly turned inside out the further away from where you were).
A 5D version of the game can be made comprehensible by
using colors to represent not locations but directions to include the fact
the visible 3D spaces overlap at angles that soon become incomprehensible
to most people as each space has an inverse angle in 4 dimensions where
most can only imagine 3 and even those juxtapositions with great difficulty.
Seeing objects inverted.
Inverse cube (shape I can't remember the name of) representing
space, 8 tetrahedrons, all 4 angles of each 90 degrees. All outer (sides)
= (a) 2D plane. All 1D points = 2D planes at different rotational speeds.
Horizontal point within objects, circle (ball) in ball
(halfway), inverse of cube in cube representing shape inverted internally
and externally representing curved space outside that object in regular
solids.
Matter, invert, move, reconstitute
Inverse, mirror, reverse, all most (definitive?) multidimensional
concepts when including time, (it) cover(s) all dimensional bases at once.
Moving vs. stopping, potentials are inverses of the other's
type of potential. One (is) of distance, the other of possible directions.
Outwards from you is out from within to them, outwards
from them is from within to without from inside of you. Experience makes
one think the opposite. You must learn to constantly switch perspective
so that both inner to outer are synonymous from a viewpoint beyond both.
Combining all reference points (away from) at once is to see beyond being
just you (from only a single perspective in space and time).
© 2003-2005 by Jared DuBois |
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